Index: ch.vc90.sln
===================================================================
diff -u -r8bf223e9f8ab564d95bef4eb4f64a9c6628f62f9 -r2eabdea6d63640f34fb1f8bcf928336cc1a660af
--- ch.vc90.sln	(.../ch.vc90.sln)	(revision 8bf223e9f8ab564d95bef4eb4f64a9c6628f62f9)
+++ ch.vc90.sln	(.../ch.vc90.sln)	(revision 2eabdea6d63640f34fb1f8bcf928336cc1a660af)
@@ -2,10 +2,10 @@
 # Visual Studio 2008
 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ch", "src\ch\ch.vc90.vcproj", "{4B215B9A-58CA-4987-AC95-7DFC3043E100}"
 	ProjectSection(ProjectDependencies) = postProject
+		{CBBF380B-7B16-4A1E-8194-758DAD7D8011} = {CBBF380B-7B16-4A1E-8194-758DAD7D8011}
 		{5510B933-046F-4F75-8B46-5E8279C8CCDE} = {5510B933-046F-4F75-8B46-5E8279C8CCDE}
 		{DD1F3242-7EE4-4F41-8B8D-D833300C445F} = {DD1F3242-7EE4-4F41-8B8D-D833300C445F}
 		{10FB6B7E-81A1-47F9-BC6F-7017E5695D3A} = {10FB6B7E-81A1-47F9-BC6F-7017E5695D3A}
-		{7CE8B0C5-8CD4-4551-ACBF-EC4749E15E69} = {7CE8B0C5-8CD4-4551-ACBF-EC4749E15E69}
 	EndProjectSection
 EndProject
 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "chext", "src\chext\chext.vc90.vcproj", "{7CE8B0C5-8CD4-4551-ACBF-EC4749E15E69}"
@@ -31,6 +31,11 @@
 		{DD1F3242-7EE4-4F41-8B8D-D833300C445F} = {DD1F3242-7EE4-4F41-8B8D-D833300C445F}
 	EndProjectSection
 EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libchcore", "src\libchcore\libchcore.vc90.vcproj", "{CBBF380B-7B16-4A1E-8194-758DAD7D8011}"
+	ProjectSection(ProjectDependencies) = postProject
+		{5510B933-046F-4F75-8B46-5E8279C8CCDE} = {5510B933-046F-4F75-8B46-5E8279C8CCDE}
+	EndProjectSection
+EndProject
 Global
 	GlobalSection(SolutionConfigurationPlatforms) = preSolution
 		Debug-Unicode|Win32 = Debug-Unicode|Win32
@@ -87,6 +92,13 @@
 		{B0292250-B70C-4395-9859-F181FB113DA8}.Release-Unicode|Win32.Build.0 = Release-Unicode|Win32
 		{B0292250-B70C-4395-9859-F181FB113DA8}.Release-Unicode|x64.ActiveCfg = Release-Unicode|x64
 		{B0292250-B70C-4395-9859-F181FB113DA8}.Release-Unicode|x64.Build.0 = Release-Unicode|x64
+		{CBBF380B-7B16-4A1E-8194-758DAD7D8011}.Debug-Unicode|Win32.ActiveCfg = Debug-Unicode|Win32
+		{CBBF380B-7B16-4A1E-8194-758DAD7D8011}.Debug-Unicode|Win32.Build.0 = Debug-Unicode|Win32
+		{CBBF380B-7B16-4A1E-8194-758DAD7D8011}.Debug-Unicode|x64.ActiveCfg = Debug-Unicode|x64
+		{CBBF380B-7B16-4A1E-8194-758DAD7D8011}.Debug-Unicode|x64.Build.0 = Debug-Unicode|x64
+		{CBBF380B-7B16-4A1E-8194-758DAD7D8011}.Release-Unicode|Win32.ActiveCfg = Release-Unicode|Win32
+		{CBBF380B-7B16-4A1E-8194-758DAD7D8011}.Release-Unicode|Win32.Build.0 = Release-Unicode|Win32
+		{CBBF380B-7B16-4A1E-8194-758DAD7D8011}.Release-Unicode|x64.ActiveCfg = Release-Unicode|Win32
 	EndGlobalSection
 	GlobalSection(SolutionProperties) = preSolution
 		HideSolutionNode = FALSE
Index: src/libchcore/dllmain.cpp
===================================================================
diff -u
--- src/libchcore/dllmain.cpp	(revision 0)
+++ src/libchcore/dllmain.cpp	(revision 2eabdea6d63640f34fb1f8bcf928336cc1a660af)
@@ -0,0 +1,16 @@
+// dllmain.cpp : Defines the entry point for the DLL application.
+#include "stdafx.h"
+
+BOOL APIENTRY DllMain(HMODULE /*hModule*/, DWORD ulReasonForCall, LPVOID /*lpReserved*/)
+{
+	switch (ulReasonForCall)
+	{
+	case DLL_PROCESS_ATTACH:
+	case DLL_THREAD_ATTACH:
+	case DLL_THREAD_DETACH:
+	case DLL_PROCESS_DETACH:
+		break;
+	}
+	return TRUE;
+}
+
Index: src/libchcore/libchcore.cpp
===================================================================
diff -u
--- src/libchcore/libchcore.cpp	(revision 0)
+++ src/libchcore/libchcore.cpp	(revision 2eabdea6d63640f34fb1f8bcf928336cc1a660af)
@@ -0,0 +1,5 @@
+// libchcore.cpp : Defines the exported functions for the DLL application.
+//
+
+#include "stdafx.h"
+#include "libchcore.h"
Index: src/libchcore/libchcore.h
===================================================================
diff -u
--- src/libchcore/libchcore.h	(revision 0)
+++ src/libchcore/libchcore.h	(revision 2eabdea6d63640f34fb1f8bcf928336cc1a660af)
@@ -0,0 +1,26 @@
+// The following ifdef block is the standard way of creating macros which make exporting 
+// from a DLL simpler. All files within this DLL are compiled with the LIBCHCORE_EXPORTS
+// symbol defined on the command line. this symbol should not be defined on any project
+// that uses this DLL. This way any other project whose source files include this file see 
+// LIBCHCORE_API functions as being imported from a DLL, whereas this DLL sees symbols
+// defined with this macro as being exported.
+#if defined(_WIN32) || defined(_WIN64)
+	#ifdef LIBCHCORE_EXPORTS
+		#define LIBCHCORE_API __declspec(dllexport)
+	#else
+		#define LIBCHCORE_API __declspec(dllimport)
+	#endif
+#else
+	/** \brief Import/export macros
+	*
+	*  These macros are being used throughout the whole code. They are meant to
+	*  export symbols (if the LIBCHCORE_EXPORTS is defined) from this library
+	*  (also for importing (when LIBCHCORE_EXPORTS macro is undefined) in other apps).
+	*/
+	#define LIBCHCORE_API
+#endif
+
+/// Begins ch namespace
+#define BEGIN_CHCORE_NAMESPACE namespace chcore {
+/// Ends ch namespace
+#define END_CHCORE_NAMESPACE }
Index: src/libchcore/libchcore.vc90.vcproj
===================================================================
diff -u
--- src/libchcore/libchcore.vc90.vcproj	(revision 0)
+++ src/libchcore/libchcore.vc90.vcproj	(revision 2eabdea6d63640f34fb1f8bcf928336cc1a660af)
@@ -0,0 +1,441 @@
+<?xml version="1.0" encoding="windows-1250"?>
+<VisualStudioProject
+	ProjectType="Visual C++"
+	Version="9,00"
+	Name="libchcore"
+	ProjectGUID="{CBBF380B-7B16-4A1E-8194-758DAD7D8011}"
+	RootNamespace="libchcore"
+	Keyword="Win32Proj"
+	TargetFrameworkVersion="196613"
+	>
+	<Platforms>
+		<Platform
+			Name="Win32"
+		/>
+		<Platform
+			Name="x64"
+		/>
+	</Platforms>
+	<ToolFiles>
+	</ToolFiles>
+	<Configurations>
+		<Configuration
+			Name="Debug-Unicode|Win32"
+			OutputDirectory="$(SolutionDir)bin\debug"
+			IntermediateDirectory="$(SolutionDir)intermediate\$(PlatformName)\$(ProjectName)_$(ConfigurationName)"
+			ConfigurationType="2"
+			CharacterSet="1"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				AdditionalOptions="/analyze"
+				Optimization="0"
+				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;LIBCHCORE_EXPORTS"
+				MinimalRebuild="true"
+				BasicRuntimeChecks="3"
+				RuntimeLibrary="3"
+				UsePrecompiledHeader="2"
+				WarningLevel="4"
+				DebugInformationFormat="4"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				OutputFile="$(OutDir)\$(ProjectName)32ud.dll"
+				LinkIncremental="2"
+				GenerateDebugInformation="true"
+				SubSystem="2"
+				TargetMachine="1"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCManifestTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCAppVerifierTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="Release-Unicode|Win32"
+			OutputDirectory="$(SolutionDir)bin\release"
+			IntermediateDirectory="$(SolutionDir)intermediate\$(PlatformName)\$(ProjectName)_$(ConfigurationName)"
+			ConfigurationType="2"
+			CharacterSet="1"
+			WholeProgramOptimization="1"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="2"
+				EnableIntrinsicFunctions="true"
+				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;LIBCHCORE_EXPORTS"
+				RuntimeLibrary="2"
+				EnableFunctionLevelLinking="true"
+				UsePrecompiledHeader="2"
+				WarningLevel="4"
+				DebugInformationFormat="3"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				OutputFile="$(OutDir)\$(ProjectName)32u.dll"
+				LinkIncremental="1"
+				GenerateDebugInformation="true"
+				SubSystem="2"
+				OptimizeReferences="2"
+				EnableCOMDATFolding="2"
+				TargetMachine="1"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCManifestTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCAppVerifierTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="Debug-Unicode|x64"
+			OutputDirectory="$(SolutionDir)bin\debug"
+			IntermediateDirectory="$(SolutionDir)intermediate\$(PlatformName)\$(ProjectName)_$(ConfigurationName)"
+			ConfigurationType="2"
+			CharacterSet="1"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+				TargetEnvironment="3"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				AdditionalOptions="/analyze"
+				Optimization="0"
+				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;LIBCHCORE_EXPORTS"
+				MinimalRebuild="true"
+				BasicRuntimeChecks="3"
+				RuntimeLibrary="3"
+				UsePrecompiledHeader="2"
+				WarningLevel="4"
+				DebugInformationFormat="3"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				OutputFile="$(OutDir)\$(ProjectName)64ud.dll"
+				LinkIncremental="2"
+				GenerateDebugInformation="true"
+				SubSystem="2"
+				TargetMachine="17"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCManifestTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCAppVerifierTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="Release-Unicode|x64"
+			OutputDirectory="$(SolutionDir)bin\release"
+			IntermediateDirectory="$(SolutionDir)intermediate\$(PlatformName)\$(ProjectName)_$(ConfigurationName)"
+			ConfigurationType="2"
+			CharacterSet="1"
+			WholeProgramOptimization="1"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+				TargetEnvironment="3"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="2"
+				EnableIntrinsicFunctions="true"
+				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;LIBCHCORE_EXPORTS"
+				RuntimeLibrary="2"
+				EnableFunctionLevelLinking="true"
+				UsePrecompiledHeader="2"
+				WarningLevel="4"
+				DebugInformationFormat="3"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				OutputFile="$(OutDir)\$(ProjectName)64u.dll"
+				LinkIncremental="1"
+				GenerateDebugInformation="true"
+				SubSystem="2"
+				OptimizeReferences="2"
+				EnableCOMDATFolding="2"
+				TargetMachine="17"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCManifestTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCAppVerifierTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+	</Configurations>
+	<References>
+	</References>
+	<Files>
+		<Filter
+			Name="Source Files"
+			Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
+			UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
+			>
+			<File
+				RelativePath=".\dllmain.cpp"
+				>
+				<FileConfiguration
+					Name="Debug-Unicode|Win32"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+						UsePrecompiledHeader="0"
+						CompileAsManaged="0"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release-Unicode|Win32"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+						UsePrecompiledHeader="0"
+						CompileAsManaged="0"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug-Unicode|x64"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+						UsePrecompiledHeader="0"
+						CompileAsManaged="0"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release-Unicode|x64"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+						UsePrecompiledHeader="0"
+						CompileAsManaged="0"
+					/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath=".\libchcore.cpp"
+				>
+			</File>
+			<File
+				RelativePath=".\stdafx.cpp"
+				>
+				<FileConfiguration
+					Name="Debug-Unicode|Win32"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+						UsePrecompiledHeader="1"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release-Unicode|Win32"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+						UsePrecompiledHeader="1"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug-Unicode|x64"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+						UsePrecompiledHeader="1"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release-Unicode|x64"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+						UsePrecompiledHeader="1"
+					/>
+				</FileConfiguration>
+			</File>
+		</Filter>
+		<Filter
+			Name="Header Files"
+			Filter="h;hpp;hxx;hm;inl;inc;xsd"
+			UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
+			>
+			<File
+				RelativePath=".\libchcore.h"
+				>
+			</File>
+			<File
+				RelativePath=".\stdafx.h"
+				>
+			</File>
+			<File
+				RelativePath=".\targetver.h"
+				>
+			</File>
+		</Filter>
+		<Filter
+			Name="Resource Files"
+			Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
+			UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
+			>
+		</Filter>
+		<File
+			RelativePath=".\ReadMe.txt"
+			>
+		</File>
+	</Files>
+	<Globals>
+	</Globals>
+</VisualStudioProject>
Index: src/libchcore/stdafx.cpp
===================================================================
diff -u
--- src/libchcore/stdafx.cpp	(revision 0)
+++ src/libchcore/stdafx.cpp	(revision 2eabdea6d63640f34fb1f8bcf928336cc1a660af)
@@ -0,0 +1,8 @@
+// stdafx.cpp : source file that includes just the standard includes
+// libchcore.pch will be the pre-compiled header
+// stdafx.obj will contain the pre-compiled type information
+
+#include "stdafx.h"
+
+// TODO: reference any additional headers you need in STDAFX.H
+// and not in this file
Index: src/libchcore/stdafx.h
===================================================================
diff -u
--- src/libchcore/stdafx.h	(revision 0)
+++ src/libchcore/stdafx.h	(revision 2eabdea6d63640f34fb1f8bcf928336cc1a660af)
@@ -0,0 +1,16 @@
+// stdafx.h : include file for standard system include files,
+// or project specific include files that are used frequently, but
+// are changed infrequently
+//
+
+#pragma once
+
+#include "targetver.h"
+
+#define WIN32_LEAN_AND_MEAN             // Exclude rarely-used stuff from Windows headers
+// Windows Header Files:
+#include <windows.h>
+
+
+
+// TODO: reference additional headers your program requires here
Index: src/libchcore/targetver.h
===================================================================
diff -u
--- src/libchcore/targetver.h	(revision 0)
+++ src/libchcore/targetver.h	(revision 2eabdea6d63640f34fb1f8bcf928336cc1a660af)
@@ -0,0 +1,24 @@
+#pragma once
+
+// The following macros define the minimum required platform.  The minimum required platform
+// is the earliest version of Windows, Internet Explorer etc. that has the necessary features to run 
+// your application.  The macros work by enabling all features available on platform versions up to and 
+// including the version specified.
+
+// Modify the following defines if you have to target a platform prior to the ones specified below.
+// Refer to MSDN for the latest info on corresponding values for different platforms.
+#ifndef WINVER                          // Specifies that the minimum required platform is Windows Vista.
+#define WINVER 0x0600           // Change this to the appropriate value to target other versions of Windows.
+#endif
+
+#ifndef _WIN32_WINNT            // Specifies that the minimum required platform is Windows Vista.
+#define _WIN32_WINNT 0x0600     // Change this to the appropriate value to target other versions of Windows.
+#endif
+
+#ifndef _WIN32_WINDOWS          // Specifies that the minimum required platform is Windows 98.
+#define _WIN32_WINDOWS 0x0410 // Change this to the appropriate value to target Windows Me or later.
+#endif
+
+#ifndef _WIN32_IE                       // Specifies that the minimum required platform is Internet Explorer 7.0.
+#define _WIN32_IE 0x0700        // Change this to the appropriate value to target other versions of IE.
+#endif