# Microsoft Developer Studio Project File - Name="CopyHandlerShellExt" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 CFG=CopyHandlerShellExt - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "CopyHandlerShellExt.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "CopyHandlerShellExt.mak" CFG="CopyHandlerShellExt - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "CopyHandlerShellExt - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "CopyHandlerShellExt - Win32 Release MinDependency" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "CopyHandlerShellExt - Win32 Debug" # PROP BASE Use_MFC 2 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /Yu"stdafx.h" /FD /GZ /c # ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /Yu"stdafx.h" /FD /GZ /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x415 /d "_DEBUG" /d "_AFXDLL" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept # ADD LINK32 kernel32.lib shell32.lib gdi32.lib comctl32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"../BIN/Debug/chext.dll" /pdbtype:sept # SUBTRACT LINK32 /nodefaultlib # Begin Custom Build - Performing registration OutDir=.\Debug TargetPath=\PROJECTS\c++\working\Copy Handler\BIN\Debug\chext.dll InputPath=\PROJECTS\c++\working\Copy Handler\BIN\Debug\chext.dll SOURCE="$(InputPath)" "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" start regsvr32 /s /c "$(TargetPath)" echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" # End Custom Build # Begin Special Build Tool WkspDir=. SOURCE="$(InputPath)" PostBuild_Cmds="BuildManager" "Debug builds" "$(WkspDir)\chext_count.txt" # End Special Build Tool !ELSEIF "$(CFG)" == "CopyHandlerShellExt - Win32 Release MinDependency" # PROP BASE Use_MFC 2 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "ReleaseMinDependency" # PROP BASE Intermediate_Dir "ReleaseMinDependency" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "ReleaseMinDependency" # PROP Intermediate_Dir "ReleaseMinDependency" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /W3 /GX /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /D "_USRDLL" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /G5 /MT /W4 /GX /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "_ATL_STATIC_REGISTRY" /Yu"stdafx.h" /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x415 /d "NDEBUG" /d "_AFXDLL" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /dll /machine:I386 # ADD LINK32 kernel32.lib shell32.lib gdi32.lib comctl32.lib /nologo /subsystem:windows /dll /machine:I386 /out:"../BIN/Release/chext.dll" # SUBTRACT LINK32 /debug /nodefaultlib # Begin Custom Build - Performing registration OutDir=.\ReleaseMinDependency TargetPath=\PROJECTS\c++\working\Copy Handler\BIN\Release\chext.dll InputPath=\PROJECTS\c++\working\Copy Handler\BIN\Release\chext.dll SOURCE="$(InputPath)" "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" regsvr32 /s /c "$(TargetPath)" echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" # End Custom Build # Begin Special Build Tool WkspDir=. TargetPath=\PROJECTS\c++\working\Copy Handler\BIN\Release\chext.dll SOURCE="$(InputPath)" PostBuild_Cmds="BuildManager" "Release builds" "$(WkspDir)\chext_count.txt" upx.exe -9 -v "$(TargetPath)" # End Special Build Tool !ENDIF # Begin Target # Name "CopyHandlerShellExt - Win32 Debug" # Name "CopyHandlerShellExt - Win32 Release MinDependency" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=.\clipboard.cpp # End Source File # Begin Source File SOURCE=.\CopyHandlerShellExt.cpp # End Source File # Begin Source File SOURCE=.\CopyHandlerShellExt.def # End Source File # Begin Source File SOURCE=.\CopyHandlerShellExt.idl # ADD MTL /tlb ".\CopyHandlerShellExt.tlb" /h "CopyHandlerShellExt.h" /iid "CopyHandlerShellExt_i.c" /Oicf # End Source File # Begin Source File SOURCE=.\CopyHandlerShellExt.rc # End Source File # Begin Source File SOURCE=.\DropMenuExt.cpp # End Source File # Begin Source File SOURCE=..\Common\FileSupport.cpp # End Source File # Begin Source File SOURCE=.\MenuExt.cpp # End Source File # Begin Source File SOURCE=.\StdAfx.cpp # ADD CPP /Yc"stdafx.h" # End Source File # Begin Source File SOURCE=.\StringHelpers.cpp # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=.\clipboard.h # End Source File # Begin Source File SOURCE=.\DropMenuExt.h # End Source File # Begin Source File SOURCE=..\Common\FileSupport.h # End Source File # Begin Source File SOURCE=.\IContextMenuImpl.h # End Source File # Begin Source File SOURCE=..\Common\ipcstructs.h # End Source File # Begin Source File SOURCE=.\IShellExtInitImpl.h # End Source File # Begin Source File SOURCE=.\MenuExt.h # End Source File # Begin Source File SOURCE=.\Resource.h # End Source File # Begin Source File SOURCE=.\StdAfx.h # End Source File # Begin Source File SOURCE=.\StringHelpers.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # Begin Source File SOURCE=.\DropMenuExt.rgs # End Source File # Begin Source File SOURCE=.\MenuExt.rgs # End Source File # End Group # End Target # End Project